What Scripting Does Unreal Engine Use?


Scott Campbell

Unreal Engine is a powerful game development platform that allows developers to create stunning and immersive experiences. One of the key aspects of Unreal Engine is its scripting capabilities, which enable developers to bring their ideas to life through interactive gameplay and dynamic content. In this article, we will explore the scripting languages used in Unreal Engine and how they contribute to the overall development process.

What is Scripting?

Scripting is a technique used in game development to control and manipulate various aspects of a game. It involves writing code that defines the behavior of objects, characters, and events within the game world. By using scripting languages, developers can add interactivity, create complex AI systems, implement gameplay mechanics, and much more.

Unreal Engine and Blueprints

When it comes to scripting in Unreal Engine, there are two primary options: C++ and Blueprint Visual Scripting. Both approaches have their own advantages and cater to different levels of expertise.

1. C++

C++ is a powerful programming language widely used in game development. It offers high performance, low-level control over hardware resources, and direct access to the engine’s functionality. With C++, developers can create custom gameplay systems, optimize performance-critical code, and extend Unreal Engine’s capabilities.

However, coding in C++ requires a strong understanding of programming concepts and can be challenging for beginners or non-programmers. It involves writing code using integrated development environments (IDEs) like Visual Studio or Xcode.

2. Blueprint Visual Scripting

Blueprint Visual Scripting is Unreal Engine’s visual scripting system that allows developers without extensive programming knowledge to create gameplay logic using a node-based interface. With Blueprints, you can visually connect nodes together to define the flow of execution.

Blueprints provide a more intuitive way to script interactions between objects, define character behaviors, handle input events, create UI elements, and much more. The visual nature of Blueprints makes it easier to iterate and experiment with ideas, making it a popular choice among designers and artists.

  • Blueprints are great for prototyping and rapidly iterating on gameplay ideas.
  • They allow for quick visual debugging, as you can see the flow of execution at a glance.
  • Blueprints can be easily shared and modified by team members without requiring deep programming knowledge.

While Blueprints offer a user-friendly approach to scripting, they may not be as performant as C++ in certain scenarios. In such cases, developers can combine both approaches by writing performance-critical code in C++ and exposing it to Blueprint for higher-level logic.


In conclusion, Unreal Engine provides developers with powerful scripting capabilities through C++ and Blueprint Visual Scripting. Whether you are an experienced programmer or a designer looking to create interactive experiences, Unreal Engine offers the flexibility to bring your ideas to life. By leveraging these scripting languages, you can create dynamic gameplay mechanics, implement complex AI systems, and build immersive worlds that captivate players.

Remember, choosing between C++ and Blueprint Visual Scripting depends on your specific needs and skill set. Feel free to experiment with both approaches or combine them for optimal results. Happy scripting!

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